LIGHT
1Fortune Fairy Hikari
ATK:
0
DEF:
0
View:
3342
When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can target 1 monster you control; send it to the GY, and if you do, Special Summon 1 Level 1 Spellcaster monster from your Deck. You can only use each effect of "Fortune Fairy Hikari" once per turn.
Fortune Fairy Hikari — Power Evaluation
Final Score: 57 ± 7 · Confidence: Medium
- Intrinsic: 58 · Deck: 57 · Meta: provisional
- Primary role: Starter / Combo enabler · Secondary: Extender, Material body
Why it scores here
Fortune Fairy Hikari turns a draw into a Level 1 Spellcaster body on the field, and its second effect can swap one of your monsters for a Level 1 Spellcaster from the Deck. That is a modest net gain in bodies rather than card advantage or a board-breaking line. The score is held back by the absence of combo evidence, zero opponent interaction, and access that depends on drawing the card. Its ATK/DEF (0/0) earns nothing. Deck presence (in all 32 sampled decks, 1.66 copies on average) supports the fit score but is not used to inflate the power score.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 66 | Live when drawn via its draw-trigger hand Special Summon, with 32 of 32 sampled decks running it (observed); no opening-hand or searcher route is in the text (verified). |
| Combo & Conversion | 45 | Hand Special Summon plus a monster-to-GY swap for a Deck Level 1 Spellcaster gives a modest net body gain, but there are no recorded boards to confirm a larger build (inferred). |
| Resource Economy | 50 | The Deck-sourced Level 1 Spellcaster offsets the monster sent to the GY, so the net is roughly even with a small plus; no refuel or repeated card advantage (verified text, inferred net). |
| Effect & Interaction | 5 | Neither effect negates, removes, or disrupts an opponent card; both act on the controller's own monsters (verified). |
| Material Utility | 60 | A Level 1 LIGHT Spellcaster body is clean generic material and the body persists if its effects are negated (verified text, inferred use). |
| Resilience & Flexibility | 50 | Its single on-draw trigger is easy to shut off by negating the effect, though the body remains and 1-3 copies give some redundancy (observed copies, inferred resilience). |
| Deck-Building Efficiency | 80 | A Level 1 body run at 1-3 copies, with 21 of 32 decks running 1 copy, is cheap and splashable with no garnet or lock restriction (observed deck copies, inferred cost). |
Calculation
Weight profile: 0.7 Starter + 0.3 Extender. Intrinsic ≈ 58, Deck ≈ 57, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Live from the draw step with a Special Summon that needs no other card to start
- Level 1 LIGHT Spellcaster body is clean generic material
- Cheap to run at 1-3 copies across 32 decks, so it is easy to fit
Weaknesses
- No recorded combo boards, so its conversion is text-only inference
- Zero opponent interaction
- Access depends on drawing it; no opening-hand or searcher route in the text
- Second effect is a one-for-one body swap, not card advantage
Counters / choke points
- Negating its on-draw or second effect stops the summon, though the body remains
Best use
Draw-trigger starter and Level 1 extender in the Fortune Lady shell. Decks: Fortune Lady, Fortune Fairy. Suggested copies: 2.
Evidence & gaps
- Verified: Draw-trigger: reveal and Special Summon from hand; Second effect: target 1 monster you control, send to GY, and if you do, Special Summon 1 Level 1 Spellcaster from Deck; Each effect is once per turn; 32 of 32 sampled decks run it in the main deck, averaging 1.66 copies
- Observed: Top partners co-occur in 14 to 16 of 32 decks (about 50%); Fortune Lady and Fortune Fairy archetypes account for most sampled decks
- Inferred: Net gain is about one body from the Deck Level 1 Spellcaster after sending a monster to the GY; Access is draw-dependent and not an opening-hand card; Level 1 body is generic material
- Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no banlist token, so 3 copies are assumed no usage statistics (StatisticsCard), so archetype inclusion is inferred from the deck sample only no rulings supplied for the draw-trigger and once-per-turn interaction starter count when present unknown, so deck resilience is partly inferred






